28 July 2011

It's the weirdest thing, guys..

My Nintendo DS is malfunctioning. (No, Felix, I haven't bitten it. D:< )
I'm afraid I no longer have access to Chrono Trigger until I can remedy the problem on my DS or mooch from one of my brothers.
Until then, keeped tuned in to my boyfriend's blog to see how things are faring with him.
Hopefully my DS isn't dead yet. :C

- Cheryl-Buddy

22 July 2011

Chrono Trigger 9 - City in the Sky

Well, it's about time that Chrono Trigger's massive enemy destruction counter is laid off to the side for a bit and we now focus our attention a tad more on the plot.
Rightly so, at that. After restocking on potions, revives, and whatnot, the crater in which Lavos landed in the Prehistoric period seemed to open up a time gate, which brings our heroes to 12,000 B.C., more easily put, the Magic Kingdom.

The Magic Kingdom is a peaceful little region in the sky with luxurious, palace-like buildings inside little domes. The inhabitants seem rather whimsical - not necessarily in the whole elf, woodland creature, Middle Earth type thing, but...just the way they speak to you, the way they live, the added background music in the area, for God's sake. Plus, they can use magic, so your team (well...minus Ayla and Robo) can relate to them a tad more, with them not being an enemy and all of that.

What I find rather interesting is that the inhabitants are also quite idealistic. There are plenty of them to talk to - while some speak of landmarks and people I've never heard of before, whom I'm assuming are very great in power, others will flat-out ask you, "Do you think that we are predestined in our lives?", to which you can answer. Really makes a person think, when you get deep into the question.
What really is predestination? Does it pertain to life, or life after death, or both...or neither? Is it a path that is laid out before you, and you are to walk along it like a marionette? Is it a path laid out before you, and your free will then decides if you walk the path or not? Or is there no predestination? Are we given a mental paintbrush as a child, and told to make our own path?
One can never tell, I suppose.

Regardless, the Magic Kingdom is ruled by a queen who apparently isn't in the best of moods as of late. After breaking into her chamber via special door using a pendent fueled by Lavos' power that I found in a place called Kajah, the queen sicks her pretty little Golem on me, and kills me. The rumors are true, eh?
After being released from the palace, one of the queen's authorities banishes me from the region, sealing the time gate, and leaving me and my team to figure out how to break the seal. I currently reside back in the future, rummaging through the wreckage that is 2300 A.D. to find more of these special doors, and using my little pendant to discover something that I'm not quite aware of yet.

Take a look at my boyfriend's blog - I'm sure he may have better idea as to what I'm looking for than I do.

- Cheryl-Buddy

21 July 2011

Chrono Trigger 8 - Whoops!

I have not posted a blog in three days. Here is my excuse.
Magus is a bitch to defeat. I don't think I've ever once had to use an ether in the game until now. Such complicated magic use and foreboding attacks that man uses.
Anyway, the point of my excuse is I spent an hour of one of my days trying to defeat him, failing, and going back through the castle to level my team up a bit more. The other day, I played my hour, but honestly forgot to blog about it (sorry!).
So now I'll be blogging about my previous two hours on Chrono Trigger.

As my boyfriend has probably already mentioned in a blog previous blog post of his or so, Lavos actually arrived in the Prehistoric period, which is where my team ends up going, after finding out that Magus is not the real threat toward the world (though, ends were definitely met between him and Frog, with the awesome sauce that is the Masamune), thus dragging us into some more Reptite quarreling.
...Maybe I shouldn't say quarreling. Perhaps heated affection would be a tad more on-the-mark. (not in the erotic way, mind you) Ayla is the main chief, therefore making it her responsibility (along with her natural prowess) to deal with the Reptites.
Azala, head Reptite, is not a force to be reckoned with. Though he sits at the shoulder of his most powerful beast, Black Tyrano, he served as quite a difficult enemy himself. Yet Ayla still offers him refuge as Lavos begins to hail down from the sky via space comet. Poor little guy should have gone. :C

But that pretty much sums up my previous two hours. Lavos has landed, our team was able to escape on the backs of Dactyls, and after I go forward in time just a tad to stock up on some potions and whatnot, I'll be taking a closer look as to who this Lavos really is. Or something..

To learn more, check out my boyfriend's blog, as he just accomplished three straight hours.
(-mumbles-)
I'll catch up with him, no worries.

- Cheryl-Buddy

16 July 2011

Chrono Trigger 7 - Reality Check

I have little excuse for having waited so long to post a blog...
But here's my loose explanation: Due to the weekend of the Final Harry Potter movie (-teardrop-) and my days being slightly mixed up in going to bed at nearly 4am as a result (I had never been to a midnight premier before), I completely forgot to play my hour for two days in a row. Shame on me! But I suppose it's for good cause. My poor boyfriend seems to be having a tad of bad luck with his chargers these days, and now his 3DS charger is malfunctioning. He will, however, be returning to Taipei soon, so hopefully this malfunction will only be from China. Until then, here's my most recent hour of Chrono Trigger.

At this moment, I have plowed my way through the majority of the Fiendlord's Castle. After having retrieved the rare stone from Prehistory, the Masamune was reforged and given back to Frog. We then find out why Frog is Frog - poor guy was cursed by Magus, our current arch nemesis, once a guy known as Glen. He has grown much since this curse, however, a 'blessing in disguise', he calls it. I tend to agree. Anyway, after joining up with Frog and entering the Fiendlord's Castle, things get a bit real for me, personally.

I've always been quite fascinated by the horror and suspense features that some movies, video games, television programs and other forms of media are able to conjure. It's an odd and hard-to-explain feeling of mine that I often cannot accurately share with others, but Chrono Trigger certainly knows how to make the chilling feel of horror really stand out to me, especially in the Fiendlord Castle. Horror - to me - strips away the colorful cake icing and loving feelings that characters share in a video game, and makes the world naked, it makes the world vulnerable, and it makes the world as true as it possibly can be. The world's a scary place - I've been told this for years - and when these aspects are thrown into a game in the right place, at the right time, I'm shaken to the very core, as it gives me a true reality check of where I am. It may be a fictional land that I roam in this game, but it's still a world, like the world that I live in.

Chrono Trigger does this in many ways - the silence factor of the Fiendlord Castle, the roaming of souls who resemble characters in the game that you already know who are truly shape shifters, out for your blood, a vast amount of enemies that roam and the teasing feeling of very few save points...I won't go into too much detail, as not to make this blog post too long, but I often found my vision blurring from my sheer concentration on every given element.
It's hard to explain how honest and eerie this Castle has been to me. Watch a walkthrough or two on Youtube and you might then know what I mean.

Regardless, the Castle was absolutely crawling with enemies, including a few high-ranking followers of Magus, such as Slash, Flea and Ozzie. Slash and Flea were formidable enemies, difficult yet rewarding (except for Slash - this fighting was kind of douch-y), but Ozzie...not so much. He's a coward. I spent more time chasing him through the castle than I did actually fighting him, which he didn't even put up one. I rushed conveyer belts with guillotines, ran halls filled with creatures, fell down countless holes that took forever to resurface from, just to find him an easy target.
(No spoilers, since my boyfriend hasn't gotten that far yet.)

Anyway, with all three servants defeated, I gave Magus a shot. I cannot deny it, Magus is a tough son of a bitch. I'll have to do some practice rounds on him before I actually take him on.
Hopefully my next hour will be lucky on my part.
But for right now, I'll take a small break, so I can let my boyfriend fix his charger and have a chance to catch up and surpass me (like he usually does).

- Cheryl-Buddy

13 July 2011

Chrono Trigger 6 - Prehistoric Partying

Thank goodness my boyfriend is back in business. It's not as fun blogging with someone when you're the only one blogging. X3;


Not all that much to say about this hour. After reaching the summit of the mountains, my team came across a couple of tan alien-like creatures.They produced quite a fight for the treasure they were protecting - a fragmented blade called the Masamune. Bringing it back down, we also find out that this Hero that everyone is talking about is a little kid. Cute little kid, for being naïve enough to pick up the Hero's badge randomly, but shameful for what he's done, of course.

After reuniting with Frog for a moment to take his fragmented sword hilt of the Masamune, we find out that the sword can be reforged, only with the help of a rare red stone.
This takes us to Prehistory, where we add Ayla to our team. She's quite strong, which I like, though she has an interesting beast-like walk - y'know, on all fours and whatnot. This happens as a result of a huge party that is thrown, with dancing, drink, music, food, the whole shebang. With partying, of course, comes the crashing of people's consciousness. When the team wakes up, our Gate Key is stolen, so with my team now consisting of Crono, Lucca and Ayla, I'm now off to seek out the thief.
(Little Chrono has spend quite enough time being the only male in the team, poor thing.)

I'm quite fascinated by Chrono Trigger's progression thus far, particularly in enemy combat. I hate to consistently compare this game to Final Fantasy, but I always considered it similar before I actually started to play it, and I must say, without going into too much detail with the structure of Final Fantasy (as there are entirely too many to go into detail with), it's proving itself to be a bit better.
Enemies differ in different areas. As I've now entered the Prehistoric period, I now much adjust my strategy in defeating the creatures I must face. Back in the Middle Ages where I was climbing the mountain, I had to knock large hammers from Orgons' hands with fire before I took any swings at them. Here in dinosaur territory, enemies are a lot more straight-forward. They have a higher defense, yes, but their HP isn't very high, whether I use magic or physical combat. I find it very interesting, shaking things up a bit in my battles, keeping them doable, but changing perspectives with every turn of the head I make.

I'm looking forward to see what my team will end up facing in Prehistory. In the meantime, see what my boyfriend is up to.

- Cheryl-Buddy

12 July 2011

Chrono Trigger 5 - Mindless Mountain Climbing

Well, my boyfriend no longer has immediate access to the internet with a malfunction of his laptop charge plug, but he's still updating on paper until things are sorted out, so I'll follow suit, I suppose, in the same way I always have been.
Your prayers, please, not just in the case of his laptop, but as he travels tomorrow.

Anyway, hour five.
Y'know how I said that things were calming down a tad in Chrono Trigger? Well, that certainly didn't last long. An extreme source of evil in the form of a creature named Magus is responsible for unleashing that lava monster upon the world and allowing it to spiral into chaos, and so our team travels back in time once more to the Middle Ages to seek this Magus character out and rid the world of him before he wreaks havoc.

This little hour of the game was perhaps my absolute favorite so far. First of all, it had the slightest of Lord of the Rings essence. There's this epic battle on a bridge between small continents, between 'fiends' and humans, and with human defenses hardly sufficient to hold the enemy back, it's up to my team to help out. Doesn't seem very LotR-esque, I know, but it is, trust me. It's more of a slightly brother-to-brother love moment that makes it seem that way.
Regardless, after plowing my way across the bridge, keeping the enemy at bay and running off one of Magus' generals, he sends out a tough little creature named Zombor, or 'Junk Dragger' in Japanese.

Zombor looks a little something like this:


Intimidating? Yes, I think I would agree. Fighting this guy was my favorite battle in the game up to this point. He's rather tough, but not tough to the point of where I lose my cool in trying to heal my team and fight him at the same time. But man, he was a challenge, and he was pieced together in two parts. Certain types of magic healed his top or bottom half, while others took a nice amount of damage, but I had to find all of this out in the midst of him chipping away at my team's HP. It was difficult, and I'm honestly surprised that I succeeded in defeating him in one try, but it was worth it. It put a real smile on my face to have completed such a feat. I hope to come across something similar to him in the future, as I love games that require quick and efficient battle technique.

Anyway, after defeating Zombor, I reached the southern continent, where apparently this Hero resides, and is here to save everyone. I am currently trying to find him, at least...I think I am. I'm just wandering around in the vast landscape of a mountain at this point. I wonder where it'll take me.
At this point, I'll stop posting links to my boyfriend's blog, at least until he is able to get online, but keep an eye out for when he is able to update again.

- Cheryl-Buddy

11 July 2011

Chrono Trigger 4 - The Frustrations of using an IPod

I'll be out of the house for pretty much the entire day, so I'll be posting today's blog post from my iPod touch, and any grammatical errors on my part as a result from my fast typing are worthy of apology. In other words, sorry for any mistakes on my part due to autocorrect. I'll probably correct these mistakes next time I'm at a computer.

-ahem- ANYWAY, things in Chrono Trigger are beginning to slow down, plot wise. I was able to makeover my team through the a nice little factory filled, of course, with enemy robots and floppy little creatures that peeve me just a tad with how resistant they are to physical attacks. I swear, there was a moment or two where I was almost confident that I was going to lose Robo to his own kind, which would have greatly disheartened me, as I had just added him to my team. Regardless, things were made well once again, concerning the return back to the present.

It's kind of funny, how the game makes a dimension called the End of Time. Never really thought that the end of time could be considered an actual place, instead of a void in time. Regardless, it's pretty neat. It even allowed me to learn magic from a cute little White troll. I now reside in a village named Medina, where I am honing my magic skills, as I've never had the ability to use them all that much before. Well, my iPod touch is acting up, so I'll have to stop here. Seems my boyfriend may actually be catching up to me in progress. See what he has to say.

- Cheryl-Buddy

10 July 2011

Chrono Trigger 3 - With Antici...pation

My goodness, only three hours into the game, and already I'm having a tad of trouble staying within the hour's time limit. This game is pretty wonderful, and now it's finally beginning to get some shape.

I was correct in my assumption that my team was currently in the future, and what a bleak future it is. People living in broken down domes, bundled in corners in rags, looking as though they've all starved and passed on. Makes me feel so sorry for them...
But things in the actual gameplay are beginning to take shape as well. I finally have come across enemies that require more than simply waiting for your metre to fill up before you whack at them with your handheld weapon. I finally have a chance to actually look at my options and use them to overcome enemies, like using magic or combos. Stuff like that, yes.

I'm glad, however, that I stocked up on healing supplies while still residing in the present, as these lands in the future are pretty rough to maneuver through - plenty of robots who take quite a few hits to defeat and whatnot, and take a nice dent to your HP.
Chrono Trigger has, however, also satisfied my intense sorrow upon losing Frog. In the attempt to warp back to the present, the team came across Robo. I'm not nearly as fangirlish about robots as my boyfriend is, no doubt, but it makes me happy to have a high-defense team member finally along for the ride, as that's my preferred fighting style, defense.

I'm pretty excited to see what happens as we finally make our way back to the present to take on an unknown evil that is apparently responsible for the destruction and languid state of the future, but I'll have to wait until tomorrow to find out.

Keep my boyfriend in your prayers, if you would, during this season of monsoons. His updates are just as important.

- Cheryl-Buddy

09 July 2011

Chrono Trigger 2 - Amateur Stealth

 So my boyfriend decided to post an extra blog post for his second hour due to expected bad weather, so here's mine, a tad afterward.
I'm unhappy. My little family of fighters has been broken into pieces.
...Well, maybe not literally, but it always pains me for a member of my team to leave, whether they are switched out for someone or not. Poor Frog has left my team after we're able to find the real Queen and return her to her rightful place in the Middle Age Guardia Castle. My strongest team member, gone. ; n ;

Fortunately, access to the present is quickly achieved afterward, and as narcissistic as it may seem, I feel like I should be praised for not wasting more time in the fair, as I was required to pass back through it in order to return Marle/Nadia home.

I found it rather interesting to be arrested so hastily upon returning the Princess, and even more interesting that the game kept a record of all I had done, or hadn't done, during the fair, such as returning a girl's cat or eating an old man's lunch. I'm curious as to what would have happened to me, had I been more guilty than I was considered during my trial after arrest, but regardless, I was sent to jail, as close to 'not guilty' as I was. Which brings me to my currently favorite part of this game - your ability to move around your enemies.

I have always been so used to walking about in a dungeon in Final Fantasy games and simply waiting for that inevitable "WOOOOOOOSH" that comes when you have an enemy upon you. Those moments used to more-than-often scare the living shit out of me, and occasionally pissed me off, as I was sometimes not prepared to fight, or simply didn't wish to, so this feature literally made me smile from ear to ear when I found out I could sneak past guards and giggle as I was making my breakout from the dungeons instead of having to battle each and every one of them - alone.

So yes, I was able to to escape from prison, met up with Lucca, who had come to save me, just a tad too late in the game, and defeated their dragon tank.
I must say - The Guardia royalty are quite brash, allowing their princess to run away and chasing after her and her team with the intent of double re-arrest. Because of this, my team was forced to travel through time again to a place that I would presume to be the future, and quite a bleak future at that.
That is where I left off my journey.

So far, this game might just prove to be worth the summer.
We'll see how things go.
Check out my boyfriend's blog for his own updates.

- Cheryl-Buddy

08 July 2011

Chrono Trigger 1 - Like a Little One in a Candy Store

For the record, here's where I'll put my spoiler alert, because I'll obviously be talking of the game's plot, and don't want to anger anyone who's interested in playing it, so here - you've been warned.

**SPOILER WARNING**
(The following blog post includes the plot of Chrono Trigger. No desire, no read.)

There we go...now.
I imagined that this game would have a very similar approach as Final Fantasy has in the past. I was wrong. I feel as though I will truly enjoy this game. You start off in actually a way more juvenile aspect than what I would imagine for such a game. You're actually more like a kid, going to the Millennial fair and whatnot. This fed into my inner child, as I love fooling around in places where you can bet on racers for free and get free rewards for betting right, defeating easy enemies for more rewards and free experience points, et cetera. I'll be honest, I spent quite a bit of time at this fair.
I can't help it, it reached my soft spot!
I'll be honest, I didn't do that much exploring around the rest of the land, because I do love a good fair, and that seemed the most important to me at the time.
Anyway, the game was introduced smoothly, had an unconventional approach to introducing the beginning conflict, but I don't mind that, and I'm enjoying the game so far.

One question, however.
Merle...I'm not sexist against women in games - no, not at all. But why, why, why must she represent the little bimbo that I so often see in teenage RPG's? You don't know her. You have no responsibility for her. You bring the conflict upon yourself. You're a brave man and all, playing Crono, but she doesn't necessarily treat you very kindly during your day at the fair. She chuckled at everything you do, with a:
Or a:

Had someone treated me with such manners, I would have thought twice about traveling back in time to save them.
But that pretty much sums up my first hour of playing Chrono Trigger. I currently am trudging through the Cathedral with Crono, Lucca, and - whom I find to like very much - Frog.
I suppose we'll have to see what becomes of my Chrono Trigger experience.
In the meantime, see what my boyfriend has to say about his first hour in this lovely game.

- Cheryl Buddy

07 July 2011

Genesis

Alright, so today marks the embarking of my boyfriend across the Pacific ocean to Asia where he will no doubt see sights that I could only dream of seeing, being the travelphile that I am. With that, however, will come a time of hardship - 12-hour-apart time zones will mean a very limited communication line between the two of us, so we won't get to speak to each other much.

We have, however, mutually agreed upon starting to blog over the rest of the summer, and what better way to spend your time blogging that with video games?


 This is the game that we will be playing. It's a nice little RPG for the Nintendo DS that will surely keep us busy as we wait out the summer. The rules of the game are simple, I suppose: We'll each play for an hour at a time, and blog about that hour's experience. There's no doubt to be plenty of harmless mud-slinging and moments of fanboy/girl-ism, so there might be reason to feel nervous.
The game starts this evening, so make sure you stay tuned here and my boyfriend's blog, Fins of Air, for frequent updates.

I'll miss you, corazón. Have a good trip. <3

- Cheryl Buddy